Ice!! by RVMECH

Theater :Snow
Game: Tiberian Sun
Editor: Final Sun 1.0
Size:96x140
Lighting Scheme: Day/Night Loop
Map Assets: Lite to moderate
Min/Max Players: 2-4
E-mail the author here or here

Map info:
Scenario starts out in the twilight hours and slowly lightens to full daylight. the starting lamposts go off when the sun comes up and go off when it sets. The starting points are on the Western and Southern borders of the map and a large ice covered lake covers the Northeastern Quadrant. The ground is rough and full throttle running is not going to happen on this one.

Be very careful when using the lake as a back way in. The ice cracks easily and the heavy armor units will sink from your sight. The AI has been beefed up a bit in this map so be wary of a an attack from the rear of your base. Also your computer opponent may build another Conyard,... if you manage to whack his. A good stratedgy to counter this would be to take out the Weapons factory at the same time.

Ice!! (c) copyright RVMECH/2002 All rights reserved. Licensed for distribution by
CNCDEN http://www.cncden.com/
CNCSECTOR http://www.cncsector.com/
Tiberian-MW http://www.tibsun.com/
It may not be distributed without the Readme file or the express written permission of RVMECH (Bill Brislin).