Map Name: The Pit
Author: Tesla7zap
Rating On Last OMC: 81%
Position On Last OMC: 1st (BEST)
Players: 4


Ratings:

Map Layout: 20%/30%
Eye Candy: 22%/30%
Playability: = 21%/30%
Triggers: 10%/10%
------------------------------------- 
Overall Score: 73.0%



The DVD's Position: 4th - 79.0%
Dewman's Position: 1st - 85.0% (BEST)
Froggy's Position: 5th - 55.0%
------------------------------- 
Final Position: 3rd


Comments (Note: all maps were submitted to judges anonymously to avoid biased reviews, so the judges had no idea of who submitted the map):


-> TheDvD:

Map Layout: 8		Although this map's overall layout is pretty basic with bases in corners and tiberium pit in the middle, it's more interesting on a smaller scale; there are more paths to take that you would think. Surrounding the tiberium pit is a ring of buildings that should make for some good capturing and try-to-hold-the-outpost battles. Tiberium for the topleft player is not positioned that well though. Also, this map would be better if there was real NEED to harvest the central tiberium pit. But IF you manage to capture all the buildings you'll be rich ;-)

Eye-Candy: 7		The main complaint here is that large areas, and the base areas in particular, are undetailed; it almost looks like the creator ran out of time to add more texturing. I like the lighting though.

Playability: 8		This map is fun to play, capturing the central buildings is fun and thre are good opportunities to approacht your opponent.

Triggers: 10/10		Moving trucks, me likes :)

Overall: 79%



-> dEw_MaN:

Map Layout:	8/10	Map was laid out great, however in some spots it seemed kind of boring.
Eye-Candy:	8/10	The big neutral base in the middle was a very nice touch.
Playability:	9/10	All players were equally spread out.  Plenty of room to build up and attack.  Plenty of tiberium in the middle (to fight over, nice touch) and also a little by the base.
Triggers:	10/10	What really inspired me was the orca transport evacuating the civilians.  There are also trucks that use the load/unload trigger which was a VERY nice touch.  Add in the working train and you have a 10.




-> Froggy:

Layout: 4
Eye Candy: 7
Playability: 4
Triggers: 10 {Avarage of DVD's and dEw_MaN's}
Overall: 5


- okay, but not enough tiberium
- center capture is too good



Map ReadMe Contents:



The Pit (2-4) by Tesla7zap

- - - History - - -
Around year 2033, a large meteor crashed in this area creating a huge pit of tiberium. 
Some time after this discovery a research site was set up around the pit. ¨
Strange reports have later been found with connection to this research site. This base is now abandonded for unknown reasons...


- - - Installation Instructions - - -

To be able to play the map, put the file titled "thepit.mpr" in your C&C Tiberian Sun folder (default is c:\ Westwood \ SUN)
FS The Pit (2-4) should now be visible in the map folder in skirmish mode.


- - - Contact info - - -

Tesla7zap

DashSmash@hotmail.com




Contestant Words When Submitting:

-  Hi
 
Here is my map for the second OMC. Details in the readme.
 
/Tesla7zap
