Scenario = {
  next_area_id = '4',
  Props = {},
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    },
  },
  MasterChain = {
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          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 138'] = {
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          ['size'] = FLOAT( 1.000000 ),
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          ['amount'] = FLOAT( 100.000000 ),
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          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
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          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
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          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
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          ['color'] = STRING( 'FF808000' ),
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          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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        ['Protected Experimental Construction 155'] = {
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          ['color'] = STRING( 'FF808000' ),
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        ['Protected Experimental Construction 157'] = {
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
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          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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        ['Rally Point 160'] = {
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          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Protected Experimental Construction 161'] = {
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Protected Experimental Construction 162'] = {
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
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          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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        ['Rally Point 164'] = {
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          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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        ['Rally Point 165'] = {
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          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Protected Experimental Construction 166'] = {
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Mass 167'] = {
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 168'] = {
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          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 169'] = {
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 170'] = {
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Rally Point 171'] = {
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Rally Point 172'] = {
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          ['position'] = VECTOR3( 2514.50, 42.66, 2195.50 ),
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          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Protected Experimental Construction 173'] = {
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          ['position'] = VECTOR3( 2923.50, 43.78, 2068.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Rally Point 174'] = {
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Mass 175'] = {
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          ['position'] = VECTOR3( 3881.50, 40.42, 1205.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 176'] = {
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          ['position'] = VECTOR3( 580.50, 41.33, 1155.50 ),
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Defensive Point 177'] = {
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          ['position'] = VECTOR3( 2090.50, 47.37, 2673.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 178'] = {
          ['type'] = STRING( 'Combat Zone' ),
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 179'] = {
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 180'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2055.50, 46.07, 2619.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 181'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2076.50, 47.38, 2625.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 182'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2083.50, 47.13, 2683.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Mass 183'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 3116.50, 65.98, 1793.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Expansion Area 184'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 3106.50, 66.01, 1788.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Mass 185'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 916.50, 43.40, 1539.50 ),
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Expansion Area 186'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 917.50, 43.45, 1548.50 ),
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          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Mass 187'] = {
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          ['position'] = VECTOR3( 2108.50, 46.27, 2412.50 ),
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          ['size'] = FLOAT( 1.000000 ),
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          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Expansion Area 188'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 2105.50, 46.34, 2422.50 ),
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          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Rally Point 189'] = {
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          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Rally Point 190'] = {
          ['type'] = STRING( 'Rally Point' ),
          ['position'] = VECTOR3( 925.50, 43.23, 1544.50 ),
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          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Mass 191'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 3874.50, 41.07, 2404.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Expansion Area 192'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 3864.50, 40.94, 2394.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Rally Point 193'] = {
          ['type'] = STRING( 'Rally Point' ),
          ['position'] = VECTOR3( 3893.50, 41.30, 2406.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Naval Area 194'] = {
          ['type'] = STRING( 'Naval Area' ),
          ['position'] = VECTOR3( 3854.50, 38.27, 2426.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000FF' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Combat Zone 195'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2958.50, 42.78, 2067.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Expansion Area 196'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 607.50, 41.64, 2123.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Naval Area 197'] = {
          ['type'] = STRING( 'Naval Area' ),
          ['position'] = VECTOR3( 632.50, 36.72, 2123.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000FF' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Mass 198'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 2263.50, 41.78, 1299.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Expansion Area 199'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 2278.50, 41.70, 1301.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Naval Area 200'] = {
          ['type'] = STRING( 'Naval Area' ),
          ['position'] = VECTOR3( 2290.50, 37.47, 1272.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000FF' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Rally Point 201'] = {
          ['type'] = STRING( 'Rally Point' ),
          ['position'] = VECTOR3( 2279.50, 42.06, 1317.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Rally Point 202'] = {
          ['type'] = STRING( 'Rally Point' ),
          ['position'] = VECTOR3( 606.50, 41.80, 2114.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Rally Point 203'] = {
          ['type'] = STRING( 'Rally Point' ),
          ['position'] = VECTOR3( 3890.50, 41.40, 2818.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Expansion Area 204'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 2421.50, 45.71, 1964.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Rally Point 205'] = {
          ['type'] = STRING( 'Rally Point' ),
          ['position'] = VECTOR3( 2426.50, 45.66, 1954.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Mass 206'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 2006.50, 45.17, 1941.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 207'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 2662.50, 39.81, 1127.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Defensive Point 208'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 584.50, 44.47, 2103.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 209'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 571.50, 44.94, 2094.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 210'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 607.50, 41.67, 2138.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 211'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 619.50, 45.47, 2152.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 212'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 673.50, 41.05, 1807.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 213'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 689.50, 38.28, 1819.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 214'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 582.50, 41.53, 1838.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 215'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 557.50, 41.12, 1842.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 216'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 624.50, 41.92, 1804.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 217'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 623.50, 43.30, 1783.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Mass 218'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 168.50, 43.95, 1481.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Defensive Point 219'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 471.50, 41.30, 1385.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 220'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 485.50, 41.02, 1375.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 221'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 445.50, 41.45, 1437.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 222'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 459.50, 40.89, 1448.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 223'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 410.50, 42.14, 1413.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 224'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 392.50, 42.39, 1415.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 225'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1303.50, 46.12, 1314.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 226'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2930.50, 44.80, 2105.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 227'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1323.50, 47.08, 1273.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 228'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1309.50, 44.49, 1322.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 229'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1252.50, 46.67, 1309.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 230'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1246.50, 46.66, 1319.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 231'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1911.50, 42.23, 1554.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 232'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1976.50, 42.20, 1541.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 233'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1991.50, 42.02, 1539.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 234'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1893.50, 41.58, 1556.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 235'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1944.50, 42.34, 1568.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 236'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1946.50, 42.32, 1582.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 237'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2293.50, 41.44, 1336.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 238'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2296.50, 41.53, 1352.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 239'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2651.50, 42.00, 1586.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 240'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2651.50, 41.35, 1625.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 241'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2670.50, 41.86, 1612.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 242'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2650.50, 42.22, 1575.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 243'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2689.50, 41.84, 1611.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 244'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2653.50, 41.29, 1638.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 245'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2434.50, 45.65, 1957.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 246'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2448.50, 45.61, 1950.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 247'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2530.50, 45.44, 2156.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 248'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2545.50, 44.38, 2147.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 249'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2509.50, 42.34, 2205.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 250'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2505.50, 41.67, 2226.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 251'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2486.50, 44.75, 2179.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 252'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2457.50, 45.86, 2181.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 253'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3632.50, 42.36, 2595.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 254'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3572.50, 42.53, 2612.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 255'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3590.50, 42.37, 2603.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 256'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3607.50, 41.45, 2559.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 257'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3614.50, 42.27, 2572.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 258'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3664.50, 42.80, 2597.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 259'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3736.50, 40.09, 1806.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 260'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3858.50, 41.34, 2812.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 261'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3891.50, 41.44, 2828.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Mass 262'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 3545.50, 41.78, 1285.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Defensive Point 263'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3867.50, 41.40, 2819.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 264'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3904.50, 41.82, 2832.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Mass 265'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 3656.50, 42.20, 2569.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Defensive Point 266'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3452.50, 41.38, 1256.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 267'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3551.50, 41.30, 1260.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 268'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3487.50, 41.52, 1288.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 269'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3423.50, 41.55, 1254.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 270'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3577.50, 41.23, 1261.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 271'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3487.50, 42.39, 1316.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 272'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2115.50, 46.31, 2426.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 273'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2944.50, 43.53, 2073.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 274'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1630.50, 41.23, 2035.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 275'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1631.50, 41.17, 2111.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 276'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 1678.50, 41.81, 2069.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 277'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1629.50, 41.58, 2012.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 278'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1634.50, 41.91, 2140.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 279'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1711.50, 42.22, 2071.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 280'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1290.50, 28.45, 1882.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 281'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1545.50, 28.89, 2663.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 282'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2931.50, 28.80, 2605.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 283'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3167.50, 46.91, 1562.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 284'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3124.50, 65.95, 1790.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 285'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3085.50, 66.02, 1789.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 286'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3070.50, 66.09, 1788.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 287'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3138.50, 65.88, 1790.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 288'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3738.50, 41.68, 1606.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 289'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3729.50, 42.23, 1593.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 290'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3729.50, 41.99, 1632.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 291'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2048.50, 42.48, 2048.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 292'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3775.50, 41.23, 1608.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 293'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3787.50, 41.33, 1603.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 294'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3716.50, 42.63, 1638.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 295'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 3861.50, 40.78, 2413.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 296'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3852.50, 38.02, 2431.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 297'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 990.50, 41.59, 2536.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 298'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 451.50, 42.89, 1631.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 299'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 1334.50, 47.57, 1262.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 300'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 2351.50, 41.78, 1513.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 301'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3587.50, 44.59, 1487.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Combat Zone 302'] = {
          ['type'] = STRING( 'Combat Zone' ),
          ['position'] = VECTOR3( 3822.50, 41.59, 2641.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Defensive Point 303'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2919.50, 43.74, 2060.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Combat Zone 304'] = {
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Expansion Area 350'] = {
          ['type'] = STRING( 'Expansion Area' ),
          ['position'] = VECTOR3( 2013.50, 44.73, 1941.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Rally Point 351'] = {
          ['type'] = STRING( 'Rally Point' ),
          ['position'] = VECTOR3( 2013.50, 44.66, 1937.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 352'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 2013.50, 44.77, 1947.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Defensive Point 353'] = {
          ['type'] = STRING( 'Defensive Point' ),
          ['position'] = VECTOR3( 917.50, 43.33, 1553.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
        },
        ['Mass 354'] = {
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Expansion Area 355'] = {
          ['type'] = STRING( 'Expansion Area' ),
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          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff008080' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
        },
        ['Rally Point 356'] = {
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          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'FF808000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Defensive_prop.bp' ),
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        ['Naval Area 357'] = {
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          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000FF' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
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        ['Mass 358'] = {
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
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          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 359'] = {
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 360'] = {
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          ['position'] = VECTOR3( 3195.50, 41.23, 1240.50 ),
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 361'] = {
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          ['position'] = VECTOR3( 2666.50, 41.56, 1983.50 ),
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          ['size'] = FLOAT( 1.000000 ),
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          ['amount'] = FLOAT( 100.000000 ),
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        ['Mass 362'] = {
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          ['position'] = VECTOR3( 2835.50, 40.19, 3009.50 ),
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          ['size'] = FLOAT( 1.000000 ),
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          ['amount'] = FLOAT( 100.000000 ),
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          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
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        ['Mass 363'] = {
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          ['position'] = VECTOR3( 3690.50, 42.27, 1396.50 ),
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          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
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          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Mass 364'] = {
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          ['position'] = VECTOR3( 2103.50, 45.09, 2705.50 ),
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          ['size'] = FLOAT( 1.000000 ),
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          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
        ['Combat Zone 365'] = {
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          ['position'] = VECTOR3( 2170.50, 42.75, 2256.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff800000' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 366'] = {
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          ['position'] = VECTOR3( 697.50, 42.98, 1638.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 367'] = {
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          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
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        ['Island 368'] = {
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          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 369'] = {
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          ['position'] = VECTOR3( 2196.50, 47.61, 2468.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 370'] = {
          ['type'] = STRING( 'Island' ),
          ['position'] = VECTOR3( 3756.50, 44.50, 2635.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 371'] = {
          ['type'] = STRING( 'Island' ),
          ['position'] = VECTOR3( 3493.50, 45.20, 1601.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 372'] = {
          ['type'] = STRING( 'Island' ),
          ['position'] = VECTOR3( 2253.50, 41.65, 1524.50 ),
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          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 373'] = {
          ['type'] = STRING( 'Island' ),
          ['position'] = VECTOR3( 3474.50, 41.99, 2314.50 ),
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          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 374'] = {
          ['type'] = STRING( 'Island' ),
          ['position'] = VECTOR3( 1808.50, 42.20, 2049.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 375'] = {
          ['type'] = STRING( 'Island' ),
          ['position'] = VECTOR3( 998.50, 41.17, 2724.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['hint'] = BOOLEAN( true ),
          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Island 376'] = {
          ['type'] = STRING( 'Island' ),
          ['position'] = VECTOR3( 2523.50, 43.24, 1999.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
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          ['color'] = STRING( 'ff0000AA' ),
          ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
        },
        ['Mass 377'] = {
          ['type'] = STRING( 'Mass' ),
          ['position'] = VECTOR3( 2062.50, 47.31, 2594.50 ),
          ['orientation'] = VECTOR3( 0.00, 0.00, 0.00 ),
          ['size'] = FLOAT( 1.000000 ),
          ['resource'] = BOOLEAN( true ),
          ['amount'] = FLOAT( 100.000000 ),
          ['color'] = STRING( 'ff808080' ),
          ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
          ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
        },
      },
    },
  },
  Chains = {},
  next_queue_id = '1',
  Orders = {},
  next_platoon_id = '1',
  Platoons = {},
  next_army_id = '10',
  next_group_id = '1',
  next_unit_id = '1',
  Armies = {
    ['ARMY_1'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_2'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_3'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_4'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_5'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_6'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_7'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_8'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['ARMY_9'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
    ['NEUTRAL_CIVILIAN'] = 
    {
      personality = '',
      plans = '',
      color = 0,
      faction = 0,
      Economy = {
        mass = 0,
        energy = 0,
      },
      Alliances = {},
      ['Units'] = GROUP {
        orders = '',
        platoon = '',
        Units = {
          ['INITIAL'] = GROUP {
            orders = '',
            platoon = '',
            Units = {
            },
          },
        },
      },
      PlatoonBuilders = {
        next_platoon_builder_id = '0',
        Builders = {},
      },
    },
  },
}
